Diablo 4 | Just Loot It

D4 Ice Sorcerer

D4 BALL LIGHTNING SORCERER BUILD

This D4 Ball Lightning Sorcerer Build specializes in steamrolling through maps with ease. Orbs of death rotate around you melting anything in your path! Sound fun? It is! Lets talk about how to make a Diablo 4 Ball Lightning Sorcerer  build you’ll love!

D4 BALL LIGHTNING SORCERER PROS / CONS

D4 BALL LIGHTNING SORCERER VIDEO GUIDE

Something about the build confusing you? Don’t sweat it, listen to me explain every piece of the build in this detailed YouTube guide! (coming soon!)

BALL LIGHTNING SORCERER SKILLS & PASSIVES

BASIC ABILITY

The first ability your Ball Lightning Sorc will unlock will be Arc Lash. I temporarily put 5 points into this until I get my Ball Lightning up and running. It melts enemies. Eventually in WT3 and 4 you will likely want more single target damage so you’ll spec into Firebolt enchant when killing high level nightmare dungeon bosses or uber basses.

Arc Lash
Arc Lash
BasicShock
Lucky Hit Chance: 30%
Unleash arcing lightning that deals 42% damage to enemies in front of you. Every 10 times Arc Lash swipes, it Stuns all enemies for 2 seconds.

Enchantment Effect
When you use a Cooldown, enemies around you are Stunned for 0.5 seconds.
Lightning Damage

1 Point

Enhanced Arc Lash
Enhanced Arc Lash
If Arc Lash’s initial swipe Critically Strikes, it swipes an additional time.

Enchantment Effect
When you use a Cooldown, enemies around you are Stunned for 0.5
seconds.

1 Point

Fire Bolt
Fire Bolt
BasicPyromancy
Lucky Hit Chance: 35%
Hurl a flaming bolt, dealing 10% damage and Burning for 40% damage over 8 seconds.

Enchantment Effect
Direct damage from Skills applies up to an additional 23.4% Burning damage over 8 seconds.
Fire Damage

1 Point (grab this when you want to drop fireball enchant for higher single target damage. Probably WT3/4)

CORE ABILITY

We don’t use a core ability in this build since Ball Lightning is a Mastery Ability. We will grab fireball as an enchant from level 15 until you decide you need more single target damage in WT3 or 4. Then you’ll take that point out of fireball and put it into Fire Bolt (above)

Fireball
Fireball
CorePyromancy
Mana Cost:40
Lucky Hit Chance: 33%
Hurl an exploding ball of fire, dealing 60% damage to surrounding enemies.

Enchantment Effect
When you kill an enemy, they explode in a Fireball for 50% of its damage.
Fire Damage

1 Point (until you need higher single target damage from Fire Bolt enchant)

Devastation
Devastation
Your Maximum Mana is increased by 3.

1 Point

Elemental Dominance
Elemental Dominance
Your Core Skills deal x3% increased damage when cast above 50 Mana.

3 Points

DEFENSIVE ABILITY

The Sorcerer has some amazing Defensive Abilities. Frost Nova happens to be an especially effective Crowd Controller, instantly making all nearby enemies Frozen and applying the Vulnerable Debuff to them. We will grab that as well as  Teleport, and Flame Shield. These abilities are all great because they are free to cast, and will do a lot more for this build than first meets the eye! Definitely check out the Video guide embedded on this page for full detailed explanation!

Frost Nova
Frost Nova
DefensiveFrost
Unleash a torrent of frost, Freezing enemies around you for 3 seconds.

Enchantment Effect
Lucky Hit: Your Conjuration Skills have up to a 30% chance to unleash a Frost nova when hitting enemies.

1 Point

Enhanced Frost Nova
Enhanced Frost Nova
Killing enemies Frozen by Frost Nova reduces its Cooldown by 1 second, up to 4 seconds per cast.

Enchantment Effect
Lucky Hit: Your Conjuration Skills have up to a 30% chance to unleash a Frost Nova when hitting enemies.

1 Point

Mystical Frost Nova
Mystical Frost Nova
Frost Nova makes enemies Vulnerable for 4 seconds, increased to 6 seconds against Bosses.

Enchantment Effect
Lucky Hit: Your Conjuration Skills have up to a 30% chance to unleash a Frost Nova when hitting enemies.

1 Point

Teleport
Teleport
DefensiveShock
Cooldown: 11
Lucky Hit Chance: 65%
Transform into lightning, becoming Unstoppable and surging to the target location, dealing 25% damage around you upon arrival.

Enchantment Effect
Evade is replaced with a short range Teleport on a 17 second Cooldown.
Lightning Damage

1 Point

Enhanced Teleport
Enhanced Teleport
Teleport’s Cooldown is decreased by 0.5 seconds per enemy hit, up to 3 seconds.

Enchantment Effect
Evade is replaced with a short range Teleport on a 17 second cooldown.

1 Point

Shimmering Teleport
Shimmering Teleport
After Teleporting, you gain 30% Damage Reduction for 5 seconds.

Enchantment Effect
Evade is replaced with a short range Teleport on a 17 second Cooldown.

1 Point

Flame Shield
Flame Shield
DefensivePyromancy
Cooldown: 20 seconds
Lucky Hit Chance: 35%
Engulf yourself in flames for 2 seconds, Burning surrounding enemies for 40% damage per second.

While Flame Shield is active, you are Immune.

Enchantment Effect
Flame Shield automatically activates when you take fatal damage. Can only happen once every 120 seconds.
Fire Damage

1 Point

Enhanced Flame Shield
Enhanced Flame Shield
Flame Shield grants +25% Movement Speed while active.

Enchantment Effect
Flame Shield automatically activates when you take fatal damage. Can only happen once every 120 seconds.

1 Point

Shimmering Flame Shield
Shimmering Flame Shield
Flame Shield Heals you for 50% of your missing Life.

Enchantment Effect
Flame Shield automatically activates when you take fatal damage. Can only happen every 120 seconds.

1 Point

Elemental Attunement
Elemental Attunement
Lucky Hit: Critical Strikes have up to a 5% chance to reset the Cooldown of one of your Defensive Skills. Can only happen once every 10 seconds.

1 Point

Glass Cannon
Glass Cannon
You deal x6% increased damage, but take x3% more damage.

3 Points

CONJURATION ABILITY

We wont be conjuring anything, we will be doing all of the killing ourselves!

Align the Elements
Align the Elements
You gain 1% Damage Recution against Elites for each second you haven’t taken damage form one, up to 40%.

1 Point

Protection
Protection
Using a Cooldown grants 10% of your Maximum Life 10 as a Barrier for 2 seconds.

3 Points

Precision Magic
Precision Magic
Your Lucky Hit Chance is increased by +5%.

3 Points

MASTERY SKILLS

This is where we grab our primary damage ability, Ball Lightning! We are also going to dip into some incredibly powerful passives here!

Ball Lightning
Ball Lightning
MasteryShock
Mana Cost: 50
Lucky Hit Chance: 5%
Discharge a ball of lightning that slowly moves forward, continually zapping enemies for 18% damage.

Enchantment Effect
Lucky Hit: Critical Strikes have up to a 25% chance to spawn a static Ball Lightning.
Lightning Damage

5 Points

Enhanced Ball Lightning
Enhanced Ball Lightning
Ball Lightning’s damage rate is increased by 200% of your Attack Speed Bonus.

Enchantment Effect
Lucky Hit: Critical Strikes have up to s 25% chance to spawn a static Ball Lightning.

1 Point

Wizard’s Ball Lightning
Wizard’s Ball Lightning
If an enemy is hit at least 4 times by a cast of Ball Lightning, a Crackling Energy is formed. Can only happen once per cast.

Enchantment Effect
Lucky Hit: Critical Strikes have up to a 25% chance to spawn a static Ball Lightning.

1 Point

Inner Flames
Inner Flames
Your Pyromancy Skills deal x3% increased damage while you are Healthy.

1 Point

Devouring Blaze
Devouring Blaze
You deal x10% increased Critical Strike Damage against Burning enemies. If they are also Immobilized, this bonus is increased to x25%.

3 Points

Static Discharge
Static Discharge
Lucky Hit: Critical Strikes with Shock Skills have up to a 5% chance to form a Crackling Energy.

3 Points

Invigorating Conduit
Invigorating Conduit
Upon absorbing Crackling Energy, you gain 4 Mana.

3 Points

Shocking Impact
Shocking Impact
Every time you Stun an enemy, you deal 15% Lightning damage to them.

3 Points

ULTIMATE ABILITY

You can only slot one ultimate ability, and this Ball Lightning  Sorcerer is currently using Unstable currents.

Unstable Currents
Unstable Currents
UltimateShock
Cooldown: 70
Lightning surges within you for 10 seconds. Whenever you cast a Shock Skill, a random Core, Conjuration, or Mastery Shock Skills is also cast.

1 Point

Prime Unstable Currents
Prime Unstable Currents
Unstable Currents increases your Attack Speed by +25% while active.

1 Point

Supreme Unstable Currents
Supreme Unstable Currents
While Unstable Currents is active, 26% faster Crackling Energy continually pulses and consumes no charges, resulting in 100% uptime on Unstable Currents.

1 Point

Coursing Currents
Coursing Currents
Hitting enemies with Shock Skills increases your Critical Strike Chance by +1%. Resets upon getting a Critical Strike.

3 Points

Electrocution
Electrocution
Enemies deal 5% less damage for 5 seconds after being Critically Struck by your Shock Skills.

1 Point

Convulsions
Convulsions
Lucky Hit: Shock Skills have up to a 3% chance to Stun enemies for 3 seconds.

3 Points

KEY PASSIVE

Vyr’s Mastery gives us MASSIVE damage bonus, and MASSIVE damage mitigation. Great for keeping us alive while destroying our enemies!

Vyr’s Mastery
Vyr’s Mastery
Close enemies take x10% increased damage from your Shock Skills and deals 20% less damage to you. Critical Strikes increases these bonuses by 25% for 3 seconds.

BALL LIGHTNING SORCERER CLASS MECHANIC

SORCERER ENCHANTMENT

Fire Bolt
Fire Bolt
BasicPyromancy
Lucky Hit Chance: 35%
Hurl a flaming bolt, dealing 10% damage and Burning for 40% damage over 8 seconds.

Enchantment Effect
Direct damage from Skills applies up to an additional 23.4% Burning damage over 8 seconds.
Fire Damage

READ FIRST: at first you SHOULD slot Fire Ball here temporarily to make leveling much easier. After you unlock your passives in the weapon mastery section you can switch over to fire bolt! (or wait until you feel like you need more single target damage)

Ball Lightning
Ball Lightning
MasteryShock
Mana Cost: 50
Lucky Hit Chance: 5%
Discharge a ball of lightning that slowly moves forward, continually zapping enemies for 18% damage.

Enchantment Effect
Lucky Hit: Critical Strikes have up to a 25% chance to spawn a static Ball Lightning.
Lightning Damage

This causes more of our incredibly powerful ball lightning orbs to form! More Damage, awesome!

BALL LIGHTNING SORCERER SKILL POINT ORDER

You get one point every time you level. So at level 2 on your first character you will be spending point #1. At level 5 you will be spending point #4. 

When you earn your first renown you will have the same number of skill points as levels. 

Beyond that you will have to do some quick math to know how many points you’ve earned from renown and how many points you have earned from levels to know which part of this you are on.

D4 Ice Shards Sorcerer

BALL LIGHTNING SORCERER ROTATION

1

Teleport
Teleport
DefensiveShock
Cooldown: 11
Lucky Hit Chance: 65%
Transform into lightning, becoming Unstoppable and surging to the target location, dealing 25% damage around you upon arrival.

Enchantment Effect
Evade is replaced with a short range Teleport on a 17 second Cooldown.
Lightning Damage

Teleport into the middele of the pack of mobs

5

Frost Nova
Frost Nova
DefensiveFrost
Unleash a torrent of frost, Freezing enemies around you for 3 seconds.

Enchantment Effect
Lucky Hit: Your Conjuration Skills have up to a 30% chance to unleash a Frost nova when hitting enemies.

Run into the middle of your enemies and Frost Nova to freeze and apply Vulnerable to them.

2

Arc Lash
Arc Lash
BasicShock
Lucky Hit Chance: 30%
Unleash arcing lightning that deals 42% damage to enemies in front of you. Every 10 times Arc Lash swipes, it Stuns all enemies for 2 seconds.

Enchantment Effect
When you use a Cooldown, enemies around you are Stunned for 0.5 seconds.
Lightning Damage

Spam arc lash between your Ball Lightning casts to deal additional damage and proc various buffs and crackling energy.

3

Unstable Currents
Unstable Currents
UltimateShock
Cooldown: 70
Lightning surges within you for 10 seconds. Whenever you cast a Shock Skill, a random Core, Conjuration, or Mastery Shock Skills is also cast.

If its an elite pack or a boss, use your unstable current ultimate! This will increase your attack speed and double the number of Ball lightning you cast with each cast. so cast this before ball lightning.

4

Ball Lightning
Ball Lightning
MasteryShock
Mana Cost: 50
Lucky Hit Chance: 5%
Discharge a ball of lightning that slowly moves forward, continually zapping enemies for 18% damage.

Enchantment Effect
Lucky Hit: Critical Strikes have up to a 25% chance to spawn a static Ball Lightning.
Lightning Damage

Spam your Ball Lightning until all enemies are dead

6

Flame Shield
Flame Shield
DefensivePyromancy
Cooldown: 20 seconds
Lucky Hit Chance: 35%
Engulf yourself in flames for 2 seconds, Burning surrounding enemies for 40% damage per second.

While Flame Shield is active, you are Immune.

Enchantment Effect
Flame Shield automatically activates when you take fatal damage. Can only happen once every 120 seconds.
Fire Damage

Use your flame shield to as your panic button. This will free you from crowd control, and heal you in one button!

BALL LIGHTNING SORCERER PARAGON BOARD

Note: You can zoom in on the image for a better view! CTRL + Mousewheel up works on pc! If you’re on phone, you know what to do!

Ball Lightning Sorcerer

STAT PRIORITY ON GEAR

HELMET

Aspect of Disobedience
Aspect of Disobedience
Defensive
You gain .25-.50% increased Armor for 4 seconds when you deal any form of damage, stacking up to 15-30%.
Unlocked by completing Halls of the Damned in Kehjistan
Every class

Max Life
Cooldown Reduction
Total Armor
Max Mana

CHEST

Raiment of the Infinite
Raiment of the Infinite
UniqueChest-Armor
  • +6-42 Intelligence
  • +2-23.5% Damage to Close Enemies
  • +2-23.5% Damage to Stunned Enemies
  • +1 Rank of the Glass Cannon Passive (Sorcerer Only)
* After using Teleport, Close enemies are Pulled to you and Stunned for 2-3 seconds, but Teleport’s Cooldown is increased by 20%x.


The power you have is never enough.
Sorcerer

-or-

Aspect of Shared Misery
Aspect of Shared Misery
Utility
Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a 30-50% chance for that Crowd Control effect to spread to another unaffected enemy.
Every class

Maximum Life
Damage Reduction
Total Armor
Damage Reduction from Close Enemies

GLOVES

Rapid Aspect
Rapid Aspect
Offensive
Basic Skills gain 15-30% Attack Speed.
Every class

-or-

Edgemaster’s Aspect
Edgemaster’s Aspect
Offensive
Skills deal up to 10-20% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.
Every class

Critical Strike Chance
Lucky Hit Chance
Attack Speed
Lucky Hit Chance to restore primary resource

LEGS

TIBAULT’S WILL UNIQUE

-or-

Aspect of Might
Aspect of Might
Offensive
Basic Skills grant 20% Damage Reduction for 2-6 seconds.
Every class

Maximum Life
Damage Reduction
Damage Reduction from Close Enemies
Ranks of Ball Lightning

BOOTS

Aspect of Fortune
Aspect of Fortune
Utility
Your Lucky Hit Chance is increased by 10-20% while you have a Barrier active.
Random drop
Sorcerer

Frost Nova
Move Speed
Mana Cost Reduction
Intelligence

WAND

Storm Swell Aspect
Storm Swell Aspect
Offensive
You deal 11-20% increased damage to Vulnerable enemies while you have a Barrier.
Unlocked by completing Onyx Hold in Dry Steppes
Sorcerer

Intelligence
All Stats
Critical Strike Damage
Damage to Close
Intelligence

OFF-HAND WEAPON

Conceited Aspect
Conceited Aspect
Offensive
Deal 15-25% increased while you have a Barrier active.
Random drop
Every class

Cooldown Reduction x2
Critical Strike Chance

Mana Cost Reduction
Resource Regeneration

AMULET

Aspect of Control
Aspect of Control
Offensive
You deal 25-35% more damage to Immobilized, Stunned, or Frozen enemies.
Unlocked by completing Sunken Library in Kehjistan
Sorcerer

Cooldown Reduction
+3 To Mastery Skills
Mana Cost Reduction
+3 To All Defensive Skills
-also good-
Total Armor
Damage Reduction from Close Enemies
Ranks of Glass Cannon

RINGS

Prodigy’s Aspect
Prodigy’s Aspect
Sorcerer
Using a Cooldown restores 15-25 Mana.
Unlocked by completing Witchwater in Hawezar
Sorcerer

-or-

Aspect of the Umbral
Aspect of the Umbral
Resource
Restore 1-4 of your Primary Resource when you Crowd Control an enemy.
Unlocked by completing Champion’s Demise in Dry Steppes
Every class

and

Gravitational Aspect
Gravitational Aspect
Offensive
Ball Lightning orbits around you, but its damage is decreased by 20-10%.
Random drop
Sorcerer

Max Life
Critical Strike Chance
Maximum Max Mana
Resource Regeneration
-aslo good-
Damage to Close

BALL LIGHTNING SORC LEGENDARY ASPECTS

The best aspects and Legendaries will be listed below for the Ice Shard Sorcerer, broken into their different types. You can only benefit from one aspect at a time, so don’t try to wear two of the same aspect.

CODEX OF POWER - DUNGEON / QUEST

These Legendary Aspects can be target farmed by simply completing the Dungeon they are located in or the quest they are locked behind. Once completed the aspect will appear in your codex of power for you to use as any time you want.

FRACTURED PEAKS

Aspect of the Protector
Aspect of the Protector
Defensive
Damaging an Elite enemy grants you a Barrier absorbing up to x damage for 10 seconds. This effect can only happen once every 30 seconds.
Unlocked by completing Lost Archives in Fractured Peaks
Every class

Eluding Aspect
Eluding Aspect
Utility
Becoming Injured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a 40-20 second Cooldown.
Unlocked by completing Caldera Gate in Fractured Peaks
Every class

SCOSGLEN

Edgemaster’s Aspect
Edgemaster’s Aspect
Offensive
Skills deal up to 10-20% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.
Unlocked by completing Oldstones in Scosglen
Every class

DRY STEPPES

Elementalist’s Aspect
Elementalist’s Aspect
Offensive
Core or Mastery Skills cast at or above 100 Mana gain a 20-40% increased Critical Strike Chance.
Unlocked by completing Pallid Delve in Dry Steppes
Sorcerer

Aspect of the Umbral
Aspect of the Umbral
Resource
Restore 1-4 of your Primary Resource when you Crowd Control an enemy.
Unlocked by completing Champion’s Demise in Dry Steppes
Every class

Storm Swell Aspect
Storm Swell Aspect
Offensive
You deal 11-20% increased damage to Vulnerable enemies while you have a Barrier.
Unlocked by completing Onyx Hold in Dry Steppes
Sorcerer

HAWEZAR

Aspect of Shared Misery
Aspect of Shared Misery
Utility
Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a 30-50% chance for that Crowd Control effect to spread to another unaffected enemy.
Unlocked by completing Oblivion in Hawezar
Every class

Aspect of Singed Extremities
Aspect of Singed Extremities
Utility
After Immobilize wears off, enemies are Slowed by 40-60% for 4 seconds.
Unlocked by completing Earthen Wound in Hawezar
Sorcerer

Prodigy’s Aspect
Prodigy’s Aspect
Sorcerer
Using a Cooldown restores 15-25 Mana.
Unlocked by completing Witchwater in Hawezar
Sorcerer

KEHJISTAN

Aspect of the Unwavering
Aspect of the Unwavering
Defensive
Taking direct damage has a 2-6% chance to reset the Cooldown of one of your Defensive Skills.
Unlocked by completing Putrid Aquifer in Kehjistan
Sorcerer

Aspect of Control
Aspect of Control
Offensive
You deal 25-35% more damage to Immobilized, Stunned, or Frozen enemies.
Unlocked by completing Sunken Library in Kehjistan
Sorcerer

LEGENDARY ITEMS - RANDOM DROP

These are the legendary aspect that can only be found as a drop in the game. You must kill enemies and bosses until you get these legendary items to drop.

Smiting Aspect
Smiting Aspect
Offensive
You have 10-20% increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain 20-40% increased Crowd Control Duration.
Random drop
Every class

Conceited Aspect
Conceited Aspect
Offensive
Deal 15-25% increased while you have a Barrier active.
Random drop
Every class

Exploiter’s Aspect
Exploiter’s Aspect
Utility
You have 20% increased Crowd Control Duration. While enemies are Unstoppable, you deal 20-40% increased damage to them.
Random drop
Every class

LEGENDARY - SORCERER SPECIFIC

Everliving Aspect
Everliving Aspect
Defensive
You take 20-25% less damage from Crowd Controlled or Vulnerable enemies.
Random drop
Sorcerer

Frostblitz Aspect
Frostblitz Aspect
Defensive
Frost Nova gains an additional Charge but the Cooldown per Charge is increased by 40-30%.
Random drop
Sorcerer

Aspect of Control
Aspect of Control
Offensive
You deal 25-35% more damage to Immobilized, Stunned, or Frozen enemies.
Unlocked by completing Sunken Library in Kehjistan
Sorcerer

Aspect of Abundant Energy
Aspect of Abundant Energy
Offensive
Crackling Energy has a 30-40% chance to chain to an additional enemy.
Random drop
Sorcerer

Aspect of Overwhelming Currents
Aspect of Overwhelming Currents
Offensive
Currents has a 10-20% chance to cast an additional Shock Skill.
Random drop
Sorcerer

Gravitational Aspect
Gravitational Aspect
Offensive
Ball Lightning orbits around you, but its damage is decreased by 20-10%.
Random drop
Sorcerer

UNIQUE ITEMS

These are the unique items you should look out for. These won’t start dropping until you reach Tier 3 Difficulty, known as Nightmare. NIghtmare cannot be unlocked until level 50.

Raiment of the Infinite
Raiment of the Infinite
UniqueChest-Armor
  • +6-42 Intelligence
  • +2-23.5% Damage to Close Enemies
  • +2-23.5% Damage to Stunned Enemies
  • +1 Rank of the Glass Cannon Passive (Sorcerer Only)
* After using Teleport, Close enemies are Pulled to you and Stunned for 2-3 seconds, but Teleport’s Cooldown is increased by 20%x.


The power you have is never enough.
Sorcerer