Diablo 4 | Just Loot It

D4 Ice Sorcerer

D4 ICE SHARD SORCERER BUILD

This D4 Ice Shard Sorcerer Build specializes in exploding entire screens full of enemies at a time. We leap onto the enemies, vacuum them in, and then detonate them! Sound fun? It is! Lets talk about how to make a Diablo 4 Cold Sorcerer  build you’ll love!

D4 ICE SHARD SORCERER PROS / CONS

D4 ICE SHARD SORCERER VIDEO GUIDE

Something about the build confusing you? Don’t sweat it, listen to me explain every piece of the build in this detailed YouTube guide! (coming soon!)

D4 ICE SHARD SORCERER SKILLS & PASSIVES

BASIC ABILITY

The first ability your Ice Shard Sorcerer will unlock is actually Fire Bolt We are going to use this for setting our class enchantment, which means everything we touch will be set on fire. We will also grab passives that make us do more damage to burning enemies, and take less damage from burning enemies. Huzzah!

Fire Bolt
Fire Bolt
BasicPyromancy
Lucky Hit Chance: 35%
Hurl a flaming bolt, dealing 10% damage and Burning for 40% damage over 8 seconds.

Enchantment Effect
Direct damage from Skills applies up to an additional 23.4% Burning damage over 8 seconds.
Fire Damage
Enhanced Fire Bolt
Enhanced Fire Bolt
Fire Bolt pierces through Burning enemies.

Enchantment Effect
Direct damage from Skills applies up to an additional 23.4%
Burning damage over 8 seconds.

CORE ABILITY

Ice Shards will be this Sorcerer’s primary damage dealing ability. This ability feels solid right away,  and will really shine when paired with Fireball Enchant at level 15. Eventually you will spec out of Fireball, but we will use it until we don’t need it anymore. Eventually you’ll Max out Ice Shards because we double dip into its damage. Once as our Core Ability and once as our Enchant.  Then finally Devastation is nice for helping you be able to cast another Ice Shards before running out of Mana. See what order to invest your skill points down below!

Ice Shards
Ice Shards
CoreFrost
Mana Cost: 30
Lucky Hit Chance: 16%
Launch 5 shards that deal 25% damage each. Deals x25% increased damage to Frozen enemies.

Enchantment Effect
Ice Shars automatically conjure and fly towards Frozen enemies.
Cold Damage
Enhanced Ice Shards
Enhanced Ice Shards
Ice Shards have a 40% chance to ricochet to another enemy. Ice Shards always ricochet off of Frozen enemies.

Enchantment Effect
Ice Shards automatically conjure and fly towards Frozen enemies.
Greater Ice Shards
Greater Ice Shards
While you have a Barrier active, casts of ice Shards treat enemies as if they were Frozen.

Enchantment Effect
Ice Shards automatically conjure and fly towards Frozen enemies.
Devastation
Devastation
Your Maximum Mana is increased by 3.
Elemental Dominance
Elemental Dominance
Your Core Skills deal x3% increased damage when cast above 50 Mana.

DEFENSIVE ABILITY

The Sorcerer has some amazing Defensive Abilities. Frost Nova happens to be an especially effective Crowd Controller, instantly making all nearby enemies Frozen and applying the Vulnerable Debuff to them. We will grab that as well as Ice Shield, Teleport, and Flame Shield. These abilities are all great because they are free to cast, and will do a lot more for this build than first meets the eye! Definitely check out the Video guide embedded on this page for full detailed explanation!

Frost Nova
Frost Nova
DefensiveFrost
Unleash a torrent of frost, Freezing enemies around you for 3 seconds.

Enchantment Effect
Lucky Hit: Your Conjuration Skills have up to a 30% chance to unleash a Frost nova when hitting enemies.
Enhanced Frost Nova
Enhanced Frost Nova
Killing enemies Frozen by Frost Nova reduces its Cooldown by 1 second, up to 4 seconds per cast.

Enchantment Effect
Lucky Hit: Your Conjuration Skills have up to a 30% chance to unleash a Frost Nova when hitting enemies.
Mystical Frost Nova
Mystical Frost Nova
Frost Nova makes enemies Vulnerable for 4 seconds, increased to 6 seconds against Bosses.

Enchantment Effect
Lucky Hit: Your Conjuration Skills have up to a 30% chance to unleash a Frost Nova when hitting enemies.
Teleport
Teleport
DefensiveShock
Cooldown: 11
Lucky Hit Chance: 65%
Transform into lightning, becoming Unstoppable and surging to the target location, dealing 25% damage around you upon arrival.

Enchantment Effect
Evade is replaced with a short range Teleport on a 17 second Cooldown.
Lightning Damage
Enhanced Teleport
Enhanced Teleport
Teleport’s Cooldown is decreased by 0.5 seconds per enemy hit, up to 3 seconds.

Enchantment Effect
Evade is replaced with a short range Teleport on a 17 second cooldown.
Shimmering Teleport
Shimmering Teleport
After Teleporting, you gain 30% Damage Reduction for 5 seconds.

Enchantment Effect
Evade is replaced with a short range Teleport on a 17 second Cooldown.
Flame Shield
Flame Shield
DefensivePyromancy
Cooldown: 20 seconds
Lucky Hit Chance: 35%
Engulf yourself in flames for 2 seconds, Burning surrounding enemies for 40% damage per second.

While Flame Shield is active, you are Immune.

Enchantment Effect
Flame Shield automatically activates when you take fatal damage. Can only happen once every 120 seconds.
Fire Damage
Enhanced Flame Shield
Enhanced Flame Shield
Flame Shield grants +25% Movement Speed while active.

Enchantment Effect
Flame Shield automatically activates when you take fatal damage. Can only happen once every 120 seconds.
Shimmering Flame Shield
Shimmering Flame Shield
Flame Shield Heals you for 50% of your missing Life.

Enchantment Effect
Flame Shield automatically activates when you take fatal damage. Can only happen every 120 seconds.
Ice Armor
Ice Armor
DefensiveFrost
Cooldown: 20 seconds
A Barrier of ice forms around you for 6 seconds, absorbing 30% of your Base Life 6 in damage. While Ice Armor is active, 5% of your damage dealt is added to its Barrier.

Enchantment Effect
Upon getting hit, you have a 5% chance to apply Ice Armor.
Glass Cannon
Glass Cannon
You deal x6% increased damage, but take x3% more damage.

CONJURATION ABILITY

We wont be conjuring anything, we will be doing all of the killing ourselves!

Align the Elements
Align the Elements
You gain 1% Damage Recution against Elites for each second you haven’t taken damage form one, up to 40%.
Protection
Protection
Using a Cooldown grants 10% of your Maximum Life 10 as a Barrier for 2 seconds.
Mana Shield
Mana Shield
Every time you spend 100 Mana, you gain 5% Damage Reduction for 5 seconds.

WEAPON MASTERY

We will now skip weapon mastery skills but we will grab these two passives, which are part of the reason we want to make sure everything is burning!

Inner Flames
Inner Flames
Your Pyromancy Skills deal x3% increased damage while you are Healthy.
Devouring Blaze
Devouring Blaze
You deal x10% increased Critical Strike Damage against Burning enemies. If they are also Immobilized, this bonus is increased to x25%.

ULTIMATE ABILITY

You can only slot one ultimate ability, and this Ice Shard Sorcerer is currently using Deep Freeze. Buys our mana time to regen while freezing and damaging our enemies in a massive radius. 

Deep Freeze
Deep Freeze
UltimateFrost
Cooldown: 60
Lucky Hit Chance: 2%
Encase yourself in ice, becoming Immune for 4 seconds, continually dealing 25% damage, and Chilling enemies for 14%. When Deep Freeze expires, it deals an additional 100% damage.

Casting Deep Freeze again ends th effect early.
Cold Damage
Prime Deep Freeze
Prime Deep Freeze
When Deep Freeze ends, gain 10% of your Base Life 1 as a Barrier for 6 seconds for each enemy you Froze while it was active.
Supreme Deep Freeze
Supreme Deep Freeze
When Deep Freeze ends, your Non-Ultimate Cooldowns are reduced by 50%.

KEY PASSIVE

Here this Diablo 4 Cold Sorcerer will take the Avalanche to help with our sustain. When your sustain ever reaches a perfect state, switch this to shatter for even more damage! 

Avalanche
Avalanche
Lucky Hit: Your Frost Skills have up to a 10% chance to make your next cast of Ice Shards, Frozen Orb, or Blizzard consume no Mana and deal x40% increased damage. Chance is doubled against Vulnerable enemies.

D4 ICE SHARD SORCERER CLASS MECHANIC

SORCERER ENCHANTMENT

Fire Bolt
Fire Bolt
BasicPyromancy
Lucky Hit Chance: 35%
Hurl a flaming bolt, dealing 10% damage and Burning for 40% damage over 8 seconds.

Enchantment Effect
Direct damage from Skills applies up to an additional 23.4% Burning damage over 8 seconds.
Fire Damage

at first you can slot Fire Ball here temporarily to make leveling much easier. After you unlock your passives in the weapon mastery section you can switch over to fire bolt!

Ice Shards
Ice Shards
CoreFrost
Mana Cost: 30
Lucky Hit Chance: 16%
Launch 5 shards that deal 25% damage each. Deals x25% increased damage to Frozen enemies.

Enchantment Effect
Ice Shars automatically conjure and fly towards Frozen enemies.
Cold Damage

This will make it so that every time you freeze enemies, your character automatically shoots tons of ice shards at them!

D4 ICE SHARD SORCERER SKILL POINT ORDER

You get one point every time you level. So at level 2 on your first character you will be spending point #1. At level 5 you will be spending point #4. 

When you earn your first renown you will have the same number of skill points as levels. 

Beyond that you will have to do some quick math to know how many points you’ve earned from renown and how many points you have earned from levels to know which part of this you are on.

POINTS 1 - 9

Fire Bolt
Fire Bolt
BasicPyromancy
Lucky Hit Chance: 35%
Hurl a flaming bolt, dealing 10% damage and Burning for 40% damage over 8 seconds.

Enchantment Effect
Direct damage from Skills applies up to an additional 23.4% Burning damage over 8 seconds.
Fire Damage
Enhanced Fire Bolt
Enhanced Fire Bolt
Fire Bolt pierces through Burning enemies.

Enchantment Effect
Direct damage from Skills applies up to an additional 23.4%
Burning damage over 8 seconds.
Ice Shards
Ice Shards
CoreFrost
Mana Cost: 30
Lucky Hit Chance: 16%
Launch 5 shards that deal 25% damage each. Deals x25% increased damage to Frozen enemies.

Enchantment Effect
Ice Shars automatically conjure and fly towards Frozen enemies.
Cold Damage
Enhanced Ice Shards
Enhanced Ice Shards
Ice Shards have a 40% chance to ricochet to another enemy. Ice Shards always ricochet off of Frozen enemies.

Enchantment Effect
Ice Shards automatically conjure and fly towards Frozen enemies.
Greater Ice Shards
Greater Ice Shards
While you have a Barrier active, casts of ice Shards treat enemies as if they were Frozen.

Enchantment Effect
Ice Shards automatically conjure and fly towards Frozen enemies.
Ice Shards
Ice Shards
CoreFrost
Mana Cost: 30
Lucky Hit Chance: 16%
Launch 5 shards that deal 25% damage each. Deals x25% increased damage to Frozen enemies.

Enchantment Effect
Ice Shars automatically conjure and fly towards Frozen enemies.
Cold Damage
Frost Nova
Frost Nova
DefensiveFrost
Unleash a torrent of frost, Freezing enemies around you for 3 seconds.

Enchantment Effect
Lucky Hit: Your Conjuration Skills have up to a 30% chance to unleash a Frost nova when hitting enemies.
Enhanced Frost Nova
Enhanced Frost Nova
Killing enemies Frozen by Frost Nova reduces its Cooldown by 1 second, up to 4 seconds per cast.

Enchantment Effect
Lucky Hit: Your Conjuration Skills have up to a 30% chance to unleash a Frost Nova when hitting enemies.
Mystical Frost Nova
Mystical Frost Nova
Frost Nova makes enemies Vulnerable for 4 seconds, increased to 6 seconds against Bosses.

Enchantment Effect
Lucky Hit: Your Conjuration Skills have up to a 30% chance to unleash a Frost Nova when hitting enemies.

POINTS 10 - 19

Flame Shield
Flame Shield
DefensivePyromancy
Cooldown: 20 seconds
Lucky Hit Chance: 35%
Engulf yourself in flames for 2 seconds, Burning surrounding enemies for 40% damage per second.

While Flame Shield is active, you are Immune.

Enchantment Effect
Flame Shield automatically activates when you take fatal damage. Can only happen once every 120 seconds.
Fire Damage
Enhanced Flame Shield
Enhanced Flame Shield
Flame Shield grants +25% Movement Speed while active.

Enchantment Effect
Flame Shield automatically activates when you take fatal damage. Can only happen once every 120 seconds.
Shimmering Flame Shield
Shimmering Flame Shield
Flame Shield Heals you for 50% of your missing Life.

Enchantment Effect
Flame Shield automatically activates when you take fatal damage. Can only happen every 120 seconds.
Ice Armor
Ice Armor
A Barrier of ice forms around you for 6 seconds, absorbing 30% of your Base Life 6 in damage. While Ice Armor is active, 5% of your damage dealt is added to its Barrier.

Enchantment Effect
Upon getting hit, you have a 5% chance to apply Ice Armor.
Cooldown: 20 seconds
Teleport
Teleport
DefensiveShock
Cooldown: 11
Lucky Hit Chance: 65%
Transform into lightning, becoming Unstoppable and surging to the target location, dealing 25% damage around you upon arrival.

Enchantment Effect
Evade is replaced with a short range Teleport on a 17 second Cooldown.
Lightning Damage
Enhanced Teleport
Enhanced Teleport
Teleport’s Cooldown is decreased by 0.5 seconds per enemy hit, up to 3 seconds.

Enchantment Effect
Evade is replaced with a short range Teleport on a 17 second cooldown.
Shimmering Teleport
Shimmering Teleport
After Teleporting, you gain 30% Damage Reduction for 5 seconds.

Enchantment Effect
Evade is replaced with a short range Teleport on a 17 second Cooldown.
Align the Elements
Align the Elements
You gain 1% Damage Recution against Elites for each second you haven’t taken damage form one, up to 40%.
Protection
Protection
Using a Cooldown grants 10% of your Maximum Life 10 as a Barrier for 2 seconds.
Protection
Protection
Using a Cooldown grants 10% of your Maximum Life 10 as a Barrier for 2 seconds.

POINTS 20 - 29

Protection
Protection
Using a Cooldown grants 10% of your Maximum Life 10 as a Barrier for 2 seconds.
Inner Flames
Inner Flames
Your Pyromancy Skills deal x3% increased damage while you are Healthy.
Devouring Blaze
Devouring Blaze
You deal x10% increased Critical Strike Damage against Burning enemies. If they are also Immobilized, this bonus is increased to x25%.
Devouring Blaze
Devouring Blaze
You deal x10% increased Critical Strike Damage against Burning enemies. If they are also Immobilized, this bonus is increased to x25%.
Deep Freeze
Deep Freeze
UltimateFrost
Cooldown: 60
Lucky Hit Chance: 2%
Encase yourself in ice, becoming Immune for 4 seconds, continually dealing 25% damage, and Chilling enemies for 14%. When Deep Freeze expires, it deals an additional 100% damage.

Casting Deep Freeze again ends th effect early.
Cold Damage
Prime Deep Freeze
Prime Deep Freeze
When Deep Freeze ends, gain 10% of your Base Life 1 as a Barrier for 6 seconds for each enemy you Froze while it was active.
Supreme Deep Freeze
Supreme Deep Freeze
When Deep Freeze ends, your Non-Ultimate Cooldowns are reduced by 50%.
Devouring Blaze
Devouring Blaze
You deal x10% increased Critical Strike Damage against Burning enemies. If they are also Immobilized, this bonus is increased to x25%.
Permafrost
Permafrost
Frost Skills deal x5% increased damage to Elites.
Permafrost
Permafrost
Frost Skills deal x5% increased damage to Elites.

POINTS 30 - 39

Permafrost
Permafrost
Frost Skills deal x5% increased damage to Elites.
Hoarfrost
Hoarfrost
You deal x3% increased damage to Chilled enemies, and x6% increased damage to Frozen enemies.
Hoarfrost
Hoarfrost
You deal x3% increased damage to Chilled enemies, and x6% increased damage to Frozen enemies.
Hoarfrost
Hoarfrost
You deal x3% increased damage to Chilled enemies, and x6% increased damage to Frozen enemies.
Avalanche
Avalanche
Lucky Hit: Your Frost Skills have up to a 10% chance to make your next cast of Ice Shards, Frozen Orb, or Blizzard consume no Mana and deal x40% increased damage. Chance is doubled against Vulnerable enemies.
Icy Touch
Icy Touch
You deal x4% increased Cold damage to Vulnerable enemies.
Icy Touch
Icy Touch
You deal x4% increased Cold damage to Vulnerable enemies.
Icy Touch
Icy Touch
You deal x4% increased Cold damage to Vulnerable enemies.
Frigid Breeze
Frigid Breeze
Lucky Hit: Cold damage against Vulnerable enemies has up to a 20% chance to generate 5 Mana.
Frigid Breeze
Frigid Breeze
Lucky Hit: Cold damage against Vulnerable enemies has up to a 20% chance to generate 5 Mana.

POINTS 40 - 49

Frigid Breeze
Frigid Breeze
Lucky Hit: Cold damage against Vulnerable enemies has up to a 20% chance to generate 5 Mana.
Ice Shards
Ice Shards
CoreFrost
Mana Cost: 30
Lucky Hit Chance: 16%
Launch 5 shards that deal 25% damage each. Deals x25% increased damage to Frozen enemies.

Enchantment Effect
Ice Shars automatically conjure and fly towards Frozen enemies.
Cold Damage
Ice Shards
Ice Shards
CoreFrost
Mana Cost: 30
Lucky Hit Chance: 16%
Launch 5 shards that deal 25% damage each. Deals x25% increased damage to Frozen enemies.

Enchantment Effect
Ice Shars automatically conjure and fly towards Frozen enemies.
Cold Damage
Ice Shards
Ice Shards
CoreFrost
Mana Cost: 30
Lucky Hit Chance: 16%
Launch 5 shards that deal 25% damage each. Deals x25% increased damage to Frozen enemies.

Enchantment Effect
Ice Shars automatically conjure and fly towards Frozen enemies.
Cold Damage
Glass Cannon
Glass Cannon
You deal x6% increased damage, but take x3% more damage.
Glass Cannon
Glass Cannon
You deal x6% increased damage, but take x3% more damage.
Glass Cannon
Glass Cannon
You deal x6% increased damage, but take x3% more damage.
Frost Nova
Frost Nova
DefensiveFrost
Unleash a torrent of frost, Freezing enemies around you for 3 seconds.

Enchantment Effect
Lucky Hit: Your Conjuration Skills have up to a 30% chance to unleash a Frost nova when hitting enemies.
Frost Nova
Frost Nova
DefensiveFrost
Unleash a torrent of frost, Freezing enemies around you for 3 seconds.

Enchantment Effect
Lucky Hit: Your Conjuration Skills have up to a 30% chance to unleash a Frost nova when hitting enemies.
Frost Nova
Frost Nova
DefensiveFrost
Unleash a torrent of frost, Freezing enemies around you for 3 seconds.

Enchantment Effect
Lucky Hit: Your Conjuration Skills have up to a 30% chance to unleash a Frost nova when hitting enemies.

POINTS 50 - 58

Frost Nova
Frost Nova
DefensiveFrost
Unleash a torrent of frost, Freezing enemies around you for 3 seconds.

Enchantment Effect
Lucky Hit: Your Conjuration Skills have up to a 30% chance to unleash a Frost nova when hitting enemies.
Devastation
Devastation
Your Maximum Mana is increased by 3.
Devastation
Devastation
Your Maximum Mana is increased by 3.
Mana Shield
Mana Shield
Every time you spend 100 Mana, you gain 5% Damage Reduction for 5 seconds.
Mana Shield
Mana Shield
Every time you spend 100 Mana, you gain 5% Damage Reduction for 5 seconds.
Mana Shield
Mana Shield
Every time you spend 100 Mana, you gain 5% Damage Reduction for 5 seconds.
Elemental Dominance
Elemental Dominance
Your Core Skills deal x3% increased damage when cast above 50 Mana.
Elemental Dominance
Elemental Dominance
Your Core Skills deal x3% increased damage when cast above 50 Mana.
Elemental Dominance
Elemental Dominance
Your Core Skills deal x3% increased damage when cast above 50 Mana.

D4 Ice Shards Sorcerer

D4 ICE SHARD SORCERER ROTATION

0

Ice Armor
Ice Armor
DefensiveFrost
Cooldown: 20 seconds
A Barrier of ice forms around you for 6 seconds, absorbing 30% of your Base Life 6 in damage. While Ice Armor is active, 5% of your damage dealt is added to its Barrier.

Enchantment Effect
Upon getting hit, you have a 5% chance to apply Ice Armor.

If the fight looks dicey, you can pop your ice armor before teleporting in to buy yourself an extra second of safety upon landing in the middle of the mobs

1

Teleport
Teleport
DefensiveShock
Cooldown: 11
Lucky Hit Chance: 65%
Transform into lightning, becoming Unstoppable and surging to the target location, dealing 25% damage around you upon arrival.

Enchantment Effect
Evade is replaced with a short range Teleport on a 17 second Cooldown.
Lightning Damage

Teleport into the middele of the pack of mobs

2

Frost Nova
Frost Nova
DefensiveFrost
Unleash a torrent of frost, Freezing enemies around you for 3 seconds.

Enchantment Effect
Lucky Hit: Your Conjuration Skills have up to a 30% chance to unleash a Frost nova when hitting enemies.

Run into the middle of your enemies and Frost Nova to freeze and apply Vulnerable to them.

4

Ice Shards
Ice Shards
CoreFrost
Mana Cost: 30
Lucky Hit Chance: 16%
Launch 5 shards that deal 25% damage each. Deals x25% increased damage to Frozen enemies.

Enchantment Effect
Ice Shars automatically conjure and fly towards Frozen enemies.
Cold Damage

Let your ice shards rip into your enemies as fast as possible, you’re trying to kill them before they unfreeze!

5

Flame Shield
Flame Shield
DefensivePyromancy
Cooldown: 20 seconds
Lucky Hit Chance: 35%
Engulf yourself in flames for 2 seconds, Burning surrounding enemies for 40% damage per second.

While Flame Shield is active, you are Immune.

Enchantment Effect
Flame Shield automatically activates when you take fatal damage. Can only happen once every 120 seconds.
Fire Damage

If the enemies dont die and you start taking a lot of damage, pop this for a quick heal and 2 seconds of invulnerability to regain a safe position on the battlefield!

7

Deep Freeze
Deep Freeze
UltimateFrost
Cooldown: 60
Lucky Hit Chance: 2%
Encase yourself in ice, becoming Immune for 4 seconds, continually dealing 25% damage, and Chilling enemies for 14%. When Deep Freeze expires, it deals an additional 100% damage.

Casting Deep Freeze again ends th effect early.
Cold Damage

You decimate enemies as long as they are frozen, and like all sorc builds, you run out of mana fast early on. This will buy you time to regen mana while this is firing off, it also freezes them so that when it ends you have mana and frozen enemies waiting to be destroyed!

ICE SHARD SORCERER PARAGON BOARD

Click on the glyph nodes highlighted in blue to see which glyphs should be slotted in them! 

Note: You can zoom in on the image for a better view! CTRL + Mousewheel up works on pc! If you’re on phone, you know what to do!

Ice Shard Sorcerer build
DESTRUCTION GLYPH EXPLOIT GLYPH IMBIBER GLYPH ELEMENTALIST FLAMEFEEDER

DESTRUCTION GLYPH

EXPLOIT GLYPH

IMBIBER GLYPH

ELEMENTALIST

FLAMEFEEDER

STAT PRIORITY ON GEAR

HELMET

Aspect of Disobedience
Aspect of Disobedience
Defensive
You gain .25-.50% increased Armor for 4 seconds when you deal any form of damage, stacking up to 15-30%.
Unlocked by completing Halls of the Damned in Kehjistan
Every class

Max Life
Cooldown Reduction
Total Armor
Max Mana

CHEST

Raiment of the Infinite
Raiment of the Infinite
UniqueChest-Armor
  • +6-42 Intelligence
  • +2-23.5% Damage to Close Enemies
  • +2-23.5% Damage to Stunned Enemies
  • +1 Rank of the Glass Cannon Passive (Sorcerer Only)
* After using Teleport, Close enemies are Pulled to you and Stunned for 2-3 seconds, but Teleport’s Cooldown is increased by 20%x.


The power you have is never enough.
Sorcerer

-or-
Maximum Life
Damage Reduction
Total Armor
Damage Reduction from Close Enemies

GLOVES

Aspect of Shared Misery
Aspect of Shared Misery
Utility
Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a 30-50% chance for that Crowd Control effect to spread to another unaffected enemy.
Unlocked by completing Oblivion in Hawezar
Every class

Ranks of Ice Shards
Critical Strike Chance
Attack Speed
Lucky Hit Chance to restore primary resource

LEGS

Iceheart Brais
Iceheart Brais
UniquePants
  • While Injured, Your Potion Also Restores 10-20% Resource


  • +6-42 Intelligence
  • +1-14% Damage to Frozen Enemies
  • +1-12% Freeze Duration
*Enemies that die while Frozen have a 11-20% chance to unleash a Frost Nova.


The mad artisan saw his fingers turn black from frostbite as he worked the cloth, but refused to stay the needle and thread for even a moment.
Sorcerer

-or-
Maximum Life
Damage Reduction
Damage Reduction from Close Enemies
Total Armor

BOOTS

Aspect of Fortune
Aspect of Fortune
Utility
Your Lucky Hit Chance is increased by 10-20% while you have a Barrier active.
Random drop
Sorcerer

Frost Nova
Move Speed
Mana Cost Reduction
Intelligence

WAND

Elementalist’s Aspect
Elementalist’s Aspect
Offensive
Core or Mastery Skills cast at or above 100 Mana gain a 20-40% increased Critical Strike Chance.
Unlocked by completing Pallid Delve in Dry Steppes
Sorcerer

Vulnerable Damage

Critical Strike Damage
Core Skill Damage
Intelligence

OFF-HAND WEAPON

Smiting Aspect
Smiting Aspect
Offensive
You have 10-20% increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain 20-40% increased Crowd Control Duration.
Random drop
Every class

Cooldown Reduction x2
Critical Strike Chance

Mana Cost Reduction
Resource Regeneration

AMULET

Aspect of Piercing Cold
Aspect of Piercing Cold
Offensive
Ice Shards pierce 3-4, dealing 25-20% less damage per subsequent enemy hit.
Unlocked by completing Dead Man’s Dredge in Fractured Peaks
Sorcerer

Cooldown Reduction
Ranks of Devouring Blaze
Mana Cost Reduction
+3 To All Defensive Skills
-also good-
Total Armor
Damage Reduction from Close Enemies

RINGS

Edgemaster’s Aspect
Edgemaster’s Aspect
Offensive
Skills deal up to 10-20% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.
Unlocked by completing Oldstones in Scosglen
Every class

Aspect of the Umbral
Aspect of the Umbral
Resource
Restore 1-4 of your Primary Resource when you Crowd Control an enemy.
Unlocked by completing Champion’s Demise in Dry Steppes
Every class

Critical Strike Damage
Critical Strike Chance
Maximum Max Mana
Vulnerable Damage
-aslo good-
Resource Regeneration

D4 ICE SHARD SORCERER LEGENDARY ASPECTS

The best aspects and Legendaries will be listed below for the Ice Shard Sorcerer, broken into their different types. You can only benefit from one aspect at a time, so don’t try to wear two of the same aspect.

CODEX OF POWER - DUNGEON / QUEST

These Legendary Aspects can be target farmed by simply completing the Dungeon they are located in or the quest they are locked behind. Once completed the aspect will appear in your codex of power for you to use as any time you want.

FRACTURED PEAKS

Aspect of the Protector
Aspect of the Protector
Defensive
Damaging an Elite enemy grants you a Barrier absorbing up to x damage for 10 seconds. This effect can only happen once every 30 seconds.
Unlocked by completing Lost Archives in Fractured Peaks
Every class

Aspect of Piercing Cold
Aspect of Piercing Cold
Offensive
Ice Shards pierce 3-4, dealing 25-20% less damage per subsequent enemy hit.
Unlocked by completing Dead Man’s Dredge in Fractured Peaks
Sorcerer

Eluding Aspect
Eluding Aspect
Utility
Becoming Injured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a 40-20 second Cooldown.
Unlocked by completing Caldera Gate in Fractured Peaks
Every class

SCOSGLEN

Edgemaster’s Aspect
Edgemaster’s Aspect
Offensive
Skills deal up to 10-20% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.
Unlocked by completing Oldstones in Scosglen
Every class

DRY STEPPES

Elementalist’s Aspect
Elementalist’s Aspect
Offensive
Core or Mastery Skills cast at or above 100 Mana gain a 20-40% increased Critical Strike Chance.
Unlocked by completing Pallid Delve in Dry Steppes
Sorcerer

Aspect of the Umbral
Aspect of the Umbral
Resource
Restore 1-4 of your Primary Resource when you Crowd Control an enemy.
Unlocked by completing Champion’s Demise in Dry Steppes
Every class

Storm Swell Aspect
Storm Swell Aspect
Offensive
You deal 11-20% increased damage to Vulnerable enemies while you have a Barrier.
Unlocked by completing Onyx Hold in Dry Steppes
Sorcerer

HAWEZAR

Aspect of Shared Misery
Aspect of Shared Misery
Utility
Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a 30-50% chance for that Crowd Control effect to spread to another unaffected enemy.
Unlocked by completing Oblivion in Hawezar
Every class

Aspect of Singed Extremities
Aspect of Singed Extremities
Utility
After Immobilize wears off, enemies are Slowed by 40-60% for 4 seconds.
Unlocked by completing Earthen Wound in Hawezar
Sorcerer

Prodigy’s Aspect
Prodigy’s Aspect
Sorcerer
Using a Cooldown restores 15-25 Mana.
Unlocked by completing Witchwater in Hawezar
Sorcerer

KEHJISTAN

Aspect of the Unwavering
Aspect of the Unwavering
Defensive
Taking direct damage has a 2-6% chance to reset the Cooldown of one of your Defensive Skills.
Unlocked by completing Putrid Aquifer in Kehjistan
Sorcerer

Aspect of Control
Aspect of Control
Offensive
You deal 25-35% more damage to Immobilized, Stunned, or Frozen enemies.
Unlocked by completing Sunken Library in Kehjistan
Sorcerer

LEGENDARY ITEMS - RANDOM DROP

These are the legendary aspect that can only be found as a drop in the game. You must kill enemies and bosses until you get these legendary items to drop.

Smiting Aspect
Smiting Aspect
Offensive
You have 10-20% increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain 20-40% increased Crowd Control Duration.
Random drop
Every class

Conceited Aspect
Conceited Aspect
Offensive
Deal 15-25% increased while you have a Barrier active.
Random drop
Every class

Exploiter’s Aspect
Exploiter’s Aspect
Utility
You have 20% increased Crowd Control Duration. While enemies are Unstoppable, you deal 20-40% increased damage to them.
Random drop
Every class

LEGENDARY - SORCERER SPECIFIC

Everliving Aspect
Everliving Aspect
Defensive
You take 20-25% less damage from Crowd Controlled or Vulnerable enemies.
Random drop
Sorcerer

Aspect of Frozen Memories
Aspect of Frozen Memories
Offensive
The Avalanche Key Passive now applies to 1 additional cast.
Random drop
Sorcerer

Aspect of Frozen Wake
Aspect of Frozen Wake
Offensive
While Ice Armor is active, you leave behind exploding Ice Spikes that deal x damage. Your Ice Spikes Chill enemies for 15%.
Random drop
Sorcerer

Aspect of the Frozen Tundra
Aspect of the Frozen Tundra
Offensive
While Deep Freeze is active, exploding Ice Spikes form in the area, dealing x Cold Damage. Your Ice Spikes have 50% increased explosion radius.
Random drop
Sorcerer

Encased Aspect
Encased Aspect
Defensive
While Deep Freeze is active, you restore 20-30% of your Maximum Life and Mana per second.
Random drop
Sorcerer

UNIQUE ITEMS

These are the unique items you should look out for. These won’t start dropping until you reach Tier 3 Difficulty, known as Nightmare. NIghtmare cannot be unlocked until level 50.

Iceheart Brais
Iceheart Brais
UniquePants
  • While Injured, Your Potion Also Restores 10-20% Resource


  • +6-42 Intelligence
  • +1-14% Damage to Frozen Enemies
  • +1-12% Freeze Duration
*Enemies that die while Frozen have a 11-20% chance to unleash a Frost Nova.


The mad artisan saw his fingers turn black from frostbite as he worked the cloth, but refused to stay the needle and thread for even a moment.
Sorcerer
Raiment of the Infinite
Raiment of the Infinite
UniqueChest-Armor
  • +6-42 Intelligence
  • +2-23.5% Damage to Close Enemies
  • +2-23.5% Damage to Stunned Enemies
  • +1 Rank of the Glass Cannon Passive (Sorcerer Only)
* After using Teleport, Close enemies are Pulled to you and Stunned for 2-3 seconds, but Teleport’s Cooldown is increased by 20%x.


The power you have is never enough.
Sorcerer