SORCERER SKILLS
This page has every Sorcerer ability and passive.
BASIC ABILITIES


Arc Lash
BasicShock
Lucky Hit Chance: 30%
Unleash arcing lightning that deals 42% damage to enemies in front of you. Every 10 times Arc Lash swipes, it Stuns all enemies for 2 seconds.
Enchantment Effect
When you use a Cooldown, enemies around you are Stunned for 0.5 seconds.
Enchantment Effect
When you use a Cooldown, enemies around you are Stunned for 0.5 seconds.
Lightning Damage


Enhanced Arc Lash
If Arc Lash’s initial swipe Critically Strikes, it swipes an additional time.
Enchantment Effect
When you use a Cooldown, enemies around you are Stunned for 0.5 seconds.
Enchantment Effect
When you use a Cooldown, enemies around you are Stunned for 0.5 seconds.


Glinting Arc Lash
Hitting a Stunned enemy with Arc Lash reduces your Cooldowns by 0.25 seconds.
Enchantment Effect
When you use a Cooldown, enemies around you are Stunned for 0.5 seconds.
Enchantment Effect
When you use a Cooldown, enemies around you are Stunned for 0.5 seconds.


Flickering Arc Lash
Gain +6% Movement Speed for 5 seconds per enemy hit with Arc Lash, up to +18%.
Enchantment Effect
When you use a Cooldown, enemies around you are Stunned for 0.5 seconds.
Enchantment Effect
When you use a Cooldown, enemies around you are Stunned for 0.5 seconds.


Fire Bolt
BasicPyromancy
Lucky Hit Chance: 35%
Hurl a flaming bolt, dealing 10% damage and Burning for 40% damage over 8 seconds.
Enchantment Effect
Direct damage from Skills applies up to an additional 23.4% Burning damage over 8 seconds.
Enchantment Effect
Direct damage from Skills applies up to an additional 23.4% Burning damage over 8 seconds.
Fire Damage


Enhanced Fire Bolt
Fire Bolt pierces through Burning enemies.
Enchantment Effect
Direct damage from Skills applies up to an additional 23.4% Burning damage over 8 seconds.
Enchantment Effect
Direct damage from Skills applies up to an additional 23.4% Burning damage over 8 seconds.


Glinting Fire Bolt
Critical Strikes with Fire Bolt increase the Burning damage you deal to the enemy by x20% for 4 seconds.
Enchantment Effect
Direct damage from Skills applies up to an additional 23.4% Burning damage over 8 seconds.
Enchantment Effect
Direct damage from Skills applies up to an additional 23.4% Burning damage over 8 seconds.


Flickering Fire Bolt
Fire Bolt generates 2 Mana when hitting a Burning enemy.
Enchantment Effect
Direct damage from Skills applies up to an additional 23.4% Burning damage over 8 seconds.
Enchantment Effect
Direct damage from Skills applies up to an additional 23.4% Burning damage over 8 seconds.


Frost Bolt
BasicFrost
Lucky Hit Chance: 40%
Throw a bolt of frost at an enemy, dealing 1 damage and Chilling them for 15%.
Enchantment Effect
Direct damage from Skills applies up to 15% Chill.
Enchantment Effect
Direct damage from Skills applies up to 15% Chill.
Cold Damage


Enhanced Frost Bolt
Frost Bolt has a 15% chance to explode on Chilled enemies, hitting surrounding enemies. Chance increased to 100% against Frozen enemies.
Enchantment Effect
Direct damage from Skills applies up to 15% Chill.
Enchantment Effect
Direct damage from Skills applies up to 15% Chill.


Glinting Frost Bolt
Fire Bolt generates 4 Mana when hitting Chilled or Frozen enemies.
Enchantment Effect
Direct damage from Skills applies up to 15% Chill.
Enchantment Effect
Direct damage from Skills applies up to 15% Chill.


Flickering Frost Bolt
Frost Bolt makes Frozen enemies Vulnerable for 3 seconds.
Enchantment Effect
Direct damage from Skills applies up to 15% Chill.
Enchantment Effect
Direct damage from Skills applies up to 15% Chill.


Spark
BasicShock
Lucky Hit Chance: 9%
Launch a bolt of lightning that shocks an enemy 4 times, dealing 8% damage each hit.
Enchantment Effect
Killing an enemy has a 1 chance to form a Crackling Energy.
Enchantment Effect
Killing an enemy has a 1 chance to form a Crackling Energy.
Lightning Damage


Enhanced Spark
Each time Spark hits its primary target, it has a 40% chance to hit up to 3 additional enemies, dealing 5.6% damage. If there are no other enemies to hit, Spark instead deals x20% increased damage to its primary target.
Enchantment Effect
Killing an enemy has a 10% chance to form a Crackling Energy.
Enchantment Effect
Killing an enemy has a 10% chance to form a Crackling Energy.


Glinting Spark
Spark grants +2% increased Critical Strike Chance per cast for 5 seconds, up to +8%.
Enchantment Effect
Killing an enemy has a 10% chance to form a Crackling Energy.
Enchantment Effect
Killing an enemy has a 10% chance to form a Crackling Energy.


Flickering Spark
Each time Spark hits an enemy it has a 3% chance to form a Crackling Energy.
Enchantment Effect
Killing an enemy has a 10% chance to form a Crackling Energy.
Enchantment Effect
Killing an enemy has a 10% chance to form a Crackling Energy.
CORE ABILITIES


Incinerate
CorePyromancyChanneled
Mana Cost: 25 per second
Lucky Hit Chance: 16%
Lucky Hit Chance: 16%
Channel a beam of fire, Burning enemies for 12.25% damage per second. Damage per second increases over 4 seconds, up to 66.15%.
Enchantment Effect
Every 18 seconds, a serpent spawns and Incinerates enemies for 8 seconds.
Enchantment Effect
Every 18 seconds, a serpent spawns and Incinerates enemies for 8 seconds.
Fire Damage


Enhanced Incinerate
While channeling Incinerate, you Burn enemies around you for 15% of the damage per second.
Enchantment Effect
Every 18 seconds, a serpent spawns and Incinerates enemies for 8 seconds.
Enchantment Effect
Every 18 seconds, a serpent spawns and Incinerates enemies for 8 seconds.


Greater Incinerate
Every 4 seconds an enemy has been hit by Incinerate, they are Immobilized for 1 second.
Enchantment Effect
Every 18 seconds, a serpent spawns and Incinerates enemies for 8 seconds.
Enchantment Effect
Every 18 seconds, a serpent spawns and Incinerates enemies for 8 seconds.


Destructive Incinerate
Enemies deal 20% less damage while Burning from Incinerate.
Enchantment Effect
Every 18 seconds, a serpent spawns and Incinerates enemies for 8 seconds.
Enchantment Effect
Every 18 seconds, a serpent spawns and Incinerates enemies for 8 seconds.


Fireball
CorePyromancy
Mana Cost:40
Lucky Hit Chance: 33%
Lucky Hit Chance: 33%
Hurl an exploding ball of fire, dealing 60% damage to surrounding enemies.
Enchantment Effect
When you kill an enemy, they explode in a Fireball for 50% of its damage.
Enchantment Effect
When you kill an enemy, they explode in a Fireball for 50% of its damage.
Fire Damage


Enhanced Fireball
Fireball’s radius is increased based on distance traveled, up to 50%.
Enchantment Effect
When you kill an enemy, they explode in a Fireball for 50% of its damage.
Enchantment Effect
When you kill an enemy, they explode in a Fireball for 50% of its damage.


Greater Fireball
Fireball deals 10% of the Burning damage you’ve applied to enemies as additional direct damage.
Enchantment Effect
When you kill an enemy, they explode in a Fireball for 50% of its damage.
Enchantment Effect
When you kill an enemy, they explode in a Fireball for 50% of its damage.


Destructive Fireball
Fireball’s explosion’s Critical Strike Damage is increased by +10%. Each enemy it hits increases this bonus by +5% up to +25% total.
Enchantment Effect
When you kill an enemy, they explode in a Fireball for 50% of its damage.
Enchantment Effect
When you kill an enemy, they explode in a Fireball for 50% of its damage.


Frozen Orb
CoreFrost
Mana Cost: 40
Lucky Hit Chance: 4%
Lucky Hit Chance: 4%
Unleash an orb that Chills for 34% and expels piercing shards, dealing a total of 31.69% damage. Upon expiration, Frozen Orb explodes, dealing 29.25% damage and Chilling enemies for 8.7%.
Enchantment Effect
Whenever you cast a Non-Basic Skill, you have a 20% chance to launch a Frozen Orb at a Nearby enemy.
Enchantment Effect
Whenever you cast a Non-Basic Skill, you have a 20% chance to launch a Frozen Orb at a Nearby enemy.
Cold Damage


Enhanced Frozen Orb
When cast above 50 Mana, Frozen Orb’s explosion damage is increased by x30%.
Enchantment Effect
Whenever you cast a Non-Basic Skill, you have a 20% chance to launch a Frozen Orb at a Nearby enemy.
Enchantment Effect
Whenever you cast a Non-Basic Skill, you have a 20% chance to launch a Frozen Orb at a Nearby enemy.


Greater Frozen Orb
Frozen Orb’s explosion has a 25% chance to make all enemies hit Vulnerable for 2 seconds. Frozen Orb always makes Frozen enemies Vulnerable.
Enchantment Effect
Whenever you cast a Non-Basic Skill, you have a 20% chance to launch a Frozen Orb at a Nearby enemy.
Enchantment Effect
Whenever you cast a Non-Basic Skill, you have a 20% chance to launch a Frozen Orb at a Nearby enemy.


Destructive Frozen Orb
Frozen Orb’s explosion restores 5 Mana when hitting a Frozen enemy.
Enchantment Effect
Whenever you cast a Non-Basic Skill, you have a 20% chance to launch a Frozen Orb at a Nearby enemy.
Enchantment Effect
Whenever you cast a Non-Basic Skill, you have a 20% chance to launch a Frozen Orb at a Nearby enemy.


Ice Shards
CoreFrost
Mana Cost: 30
Lucky Hit Chance: 16%
Lucky Hit Chance: 16%
Launch 5 shards that deal 25% damage each. Deals x25% increased damage to Frozen enemies.
Enchantment Effect
Ice Shars automatically conjure and fly towards Frozen enemies.
Enchantment Effect
Ice Shars automatically conjure and fly towards Frozen enemies.
Cold Damage


Enhanced Ice Shards
Ice Shards have a 40% chance to ricochet to another enemy. Ice Shards always ricochet off of Frozen enemies.
Enchantment Effect
Ice Shards automatically conjure and fly towards Frozen enemies.
Enchantment Effect
Ice Shards automatically conjure and fly towards Frozen enemies.


Greater Ice Shards
While you have a Barrier active, casts of ice Shards treat enemies as if they were Frozen.
Enchantment Effect
Ice Shards automatically conjure and fly towards Frozen enemies.
Enchantment Effect
Ice Shards automatically conjure and fly towards Frozen enemies.


Destructive Ice Shards
Hitting an enemy with 5 Ice Shards in a single cast makes them Vulnerable for 2 seconds.
Enchantment Effect
Ice Shards automatically conjure and fly towards Frozen enemies.
Enchantment Effect
Ice Shards automatically conjure and fly towards Frozen enemies.


Devastation
Your Maximum Mana is increased by 3.


Elemental Dominance
Your Core Skills deal x3% increased damage when cast above 50 Mana.


Chain Lightning
CoreShock
Mana Cost: 35
Lucky Hit Chance: 25%
Lucky Hit Chance: 25%
Unleash a stream of lightning that deals 36% damage and chains between Nearby enemies and you up to 5 times, prioritizing enemies.
Enchantment Effect
Chain Lightning forms automatically after spending 100 Mana.
Enchantment Effect
Chain Lightning forms automatically after spending 100 Mana.


Enhanced Chain Lightning
Chain Lightning gains a +3% increased Critical Strike Chance per bounce.
Enchantment Effect
Chain Lightning forms automatically after spending 100 Mana.
Enchantment Effect
Chain Lightning forms automatically after spending 100 Mana.


Greater Chain Lightning
If Chain Lightning bounces off of you, its next hit deals x10% increased damage.
Enchantment Effect
Chain Lightning forms automatically after spending 100 Mana.
Enchantment Effect
Chain Lightning forms automatically after spending 100 Mana.


Destructive Chain Lightning
When Chain Lightning Critically Strikes, it has a 25% chance to form a Crackling Energy.
Enchantment Effect
Chain Lightning forms automatically after spending 100 Mana.
Enchantment Effect
Chain Lightning forms automatically after spending 100 Mana.


Charged Bolts
CoreShock
Mana Cost: 30
Lucky Hit Chance: 20%
Lucky Hit Chance: 20%
Release 5 bolts of lightning that course along the ground in an erratic pattern, dealing 28% damage each.
Enchantment Effect
When you Stun an enemy, there’s a 40% chance to release 1 Charged Bolts from them.
Enchantment Effect
When you Stun an enemy, there’s a 40% chance to release 1 Charged Bolts from them.
Lightning Damage


Enhanced Charged Bolts
Hitting an enemy at least 3 times with the same cast of Charged Bolts releases a lightning nova, dealing 24% damage to enemies around them.
Enchantment Effect
When you Stun an enemy, there’s a 40% chance to release 3 Charged Bolts from them.
Enchantment Effect
When you Stun an enemy, there’s a 40% chance to release 3 Charged Bolts from them.


Greater Charged Bolts
Charged Bolts deals x25% increased damage to Stunned enemies.
Enchantment Effect
When you Stun an enemy, there’s a 40% chance to release 3 Charged Bolts fro them.
Enchantment Effect
When you Stun an enemy, there’s a 40% chance to release 3 Charged Bolts fro them.


Destructive Charged Bolts
Hitting an enemy with Charged Bolts reduces their damage dealt by 20% for 3 seconds.
Enchantment Effect
When you Stun an enemy, there’s a 40% chance to release 3 Charged Bolts from them.
Enchantment Effect
When you Stun an enemy, there’s a 40% chance to release 3 Charged Bolts from them.


Potent Warding
After casting a Non-Basic Skill, you gain 2% Resistance to all elements and 1% additional Resistance to that Skill’s element for 3 seconds.
DEFENSIVE ABILITIES


Flame Shield
DefensivePyromancy
Cooldown: 20 seconds
Lucky Hit Chance: 35%
Lucky Hit Chance: 35%
Engulf yourself in flames for 2 seconds, Burning surrounding enemies for 40% damage per second.
While Flame Shield is active, you are Immune.
Enchantment Effect
Flame Shield automatically activates when you take fatal damage. Can only happen once every 120 seconds.
While Flame Shield is active, you are Immune.
Enchantment Effect
Flame Shield automatically activates when you take fatal damage. Can only happen once every 120 seconds.
Fire Damage


Enhanced Flame Shield
Flame Shield grants +25% Movement Speed while active.
Enchantment Effect
Flame Shield automatically activates when you take fatal damage. Can only happen once every 120 seconds.
Enchantment Effect
Flame Shield automatically activates when you take fatal damage. Can only happen once every 120 seconds.


Mystical Flame Shield
You gain 25% Mana Cost Reduction while Flame Shield is active.
Enchantment Effect
Flame Shield automatically activates when you take fatal damage. Can only happen once every 120 seconds.
Enchantment Effect
Flame Shield automatically activates when you take fatal damage. Can only happen once every 120 seconds.


Shimmering Flame Shield
Flame Shield Heals you for 50% of your missing Life.
Enchantment Effect
Flame Shield automatically activates when you take fatal damage. Can only happen every 120 seconds.
Enchantment Effect
Flame Shield automatically activates when you take fatal damage. Can only happen every 120 seconds.


Teleport
DefensiveShock
Cooldown: 11
Lucky Hit Chance: 65%
Lucky Hit Chance: 65%
Transform into lightning, becoming Unstoppable and surging to the target location, dealing 25% damage around you upon arrival.
Enchantment Effect
Evade is replaced with a short range Teleport on a 17 second Cooldown.
Enchantment Effect
Evade is replaced with a short range Teleport on a 17 second Cooldown.
Lightning Damage


Enhanced Teleport
Teleport’s Cooldown is decreased by 0.5 seconds per enemy hit, up to 3 seconds.
Enchantment Effect
Evade is replaced with a short range Teleport on a 17 second cooldown.
Enchantment Effect
Evade is replaced with a short range Teleport on a 17 second cooldown.


Mystical Teleport
For 4 seconds after Teleporting, Crackling Energy hits 2 additional enemies.
Enchantment Effect
Evade is replaced with a short range Teleport on a 17 second Cooldown.
Enchantment Effect
Evade is replaced with a short range Teleport on a 17 second Cooldown.


Shimmering Teleport
After Teleporting, you gain 30% Damage Reduction for 5 seconds.
Enchantment Effect
Evade is replaced with a short range Teleport on a 17 second Cooldown.
Enchantment Effect
Evade is replaced with a short range Teleport on a 17 second Cooldown.


Glass Cannon
You deal x6% increased damage, but take x3% more damage.


Ice Armor
DefensiveFrost
Cooldown: 20 seconds
A Barrier of ice forms around you for 6 seconds, absorbing 30% of your Base Life 6 in damage. While Ice Armor is active, 5% of your damage dealt is added to its Barrier.
Enchantment Effect
Upon getting hit, you have a 5% chance to apply Ice Armor.
Enchantment Effect
Upon getting hit, you have a 5% chance to apply Ice Armor.


Enhanced Ice Armor
While Ice Armor is active, your Mana Regeneration is increased by x25%.
Enchantment Effect
Upon getting hit, you have a 5% chance to apply Ice ARmor.
Enchantment Effect
Upon getting hit, you have a 5% chance to apply Ice ARmor.


Mystical Ice Armor
Damage against Vulnerable enemies contributes 50% more eto Ice Armor’s Barrier.
Enchantment Effect
Upon getting hit, you have a 5% chance to apply Ice Armor.
Enchantment Effect
Upon getting hit, you have a 5% chance to apply Ice Armor.


Shimmering Ice Armor
Enemies that hit you while Ice Armor is active have a 15% chance to become Frozen for 3 seconds.
Enchantment Effect
Upon getting hit, you have a 5% chance to apply Ice Armor.
Enchantment Effect
Upon getting hit, you have a 5% chance to apply Ice Armor.


Frost Nova
DefensiveFrost
Unleash a torrent of frost, Freezing enemies around you for 3 seconds.
Enchantment Effect
Lucky Hit: Your Conjuration Skills have up to a 30% chance to unleash a Frost nova when hitting enemies.
Enchantment Effect
Lucky Hit: Your Conjuration Skills have up to a 30% chance to unleash a Frost nova when hitting enemies.


Enhanced Frost Nova
Killing enemies Frozen by Frost Nova reduces its Cooldown by 1 second, up to 4 seconds per cast.
Enchantment Effect
Lucky Hit: Your Conjuration Skills have up to a 30% chance to unleash a Frost Nova when hitting enemies.
Enchantment Effect
Lucky Hit: Your Conjuration Skills have up to a 30% chance to unleash a Frost Nova when hitting enemies.


Mystical Frost Nova
Frost Nova makes enemies Vulnerable for 4 seconds, increased to 6 seconds against Bosses.
Enchantment Effect
Lucky Hit: Your Conjuration Skills have up to a 30% chance to unleash a Frost Nova when hitting enemies.
Enchantment Effect
Lucky Hit: Your Conjuration Skills have up to a 30% chance to unleash a Frost Nova when hitting enemies.


Shimmering Frost Nova
Frost Nova generates 4 Mana per enemy hit.
Enchantment Effect
Lucky Hit: Your Conjuration Skills have up to a 3% chance to unleash a Frost Nova when hitting enemies.
Enchantment Effect
Lucky Hit: Your Conjuration Skills have up to a 3% chance to unleash a Frost Nova when hitting enemies.


Elemental Attunement
Lucky Hit: Critical Strikes have up to a 5% chance to reset the Cooldown of one of your Defensive Skills. Can only happen once every 10 seconds.
CONJURATION ABILITIES


Hydra
ConjurationPyromancy
Mana Cost: 20
Lucky Hit Chance: 53%
Lucky Hit Chance: 53%
Summon a 3-headed hydra for 10 seconds. Each head spits fires at enemies, dealing 12% damage.
Maximum 1 active Hydra at a time.
Enchantment Effect
After spending 300 Mana, a 5-headed Hydra spawns for 5 seconds.
Maximum 1 active Hydra at a time.
Enchantment Effect
After spending 300 Mana, a 5-headed Hydra spawns for 5 seconds.
Fire Damage


Enhanced Hydra
While Healthy, your casts of Hydra gain 1 additional head.
Enchantment Effect
After spending 300 Mana, a 5-headed Hydra spawns for 5 seconds.
Enchantment Effect
After spending 300 Mana, a 5-headed Hydra spawns for 5 seconds.


Invoked Hydra
After you Critically Strike, your Hydras gain +30% Critical Strike Chance for 3 seconds.
Enchantment Effect
After spending 300 Mana, a 5-headed Hydra spawns for 5 seconds.
Enchantment Effect
After spending 300 Mana, a 5-headed Hydra spawns for 5 seconds.


Summoned Hydra
Hydra also Burns enemies for an additional 12% of its Base damage dealt over 6 seconds.
Enchantment Effect
After spending 300 Mana, a 5-headed Hydra spawns for 5 seconds.
Enchantment Effect
After spending 300 Mana, a 5-headed Hydra spawns for 5 seconds.


Precision Magic
Your Lucky Hit Chance is increased by +5%.


Ice Blades
ConjurationFrost
Cooldown: 16 seconds
Lucky Hit Chance: 70%
Lucky Hit Chance: 70%
Conjure a pair of ice blades for 6 seconds that rapidly slash enemies for 23% damage and have a 30% chance to make them Vulnerable for 2 seconds.
Enchantment Effect
For every 2 seconds in Cooldowns you spend, you spawn an Ice Blades on a random enemy.
Enchantment Effect
For every 2 seconds in Cooldowns you spend, you spawn an Ice Blades on a random enemy.
Cold Damage


Enhanced Ice Blades
Ice Blades’ Cooldown is reduced by 0.5 seconds each time it hits a Vulnerable enemy.
Enchantment Effect
For every 40 seconds in Cooldowns you spend, you spawn an Ice Blades on a random enemy.
Enchantment Effect
For every 40 seconds in Cooldowns you spend, you spawn an Ice Blades on a random enemy.


Invoked Ice Blades
Your Ice Blades gain +10% increased Attack Speed per active Ice Blades.
Enchantment Effect
For every 40 seconds in Cooldowns you spend, you spawn an Ice Blades on a random enemy.
Enchantment Effect
For every 40 seconds in Cooldowns you spend, you spawn an Ice Blades on a random enemy.


Summoned Ice Blades
20% of Enhanced Ice Blades’ Cooldown reduction is applied to your other Skills.
Enchantment Effect
For every 40 seconds in Cooldowns you spend, you spawn an Ice Blades on a random enemy.
Enchantment Effect
For every 40 seconds in Cooldowns you spend, you spawn an Ice Blades on a random enemy.


Lightning Spear
CompanionShock
Cooldown: 20 seconds
Lucky Hit Chance: 26.5%
Lucky Hit Chance: 26.5%
Conjure a spear of lightning that seeks out enemies for 6 seconds, dealing 15% damage per hit.
Enchantment Effect
Absorbing Crackling Energy has a 10% chance to conjure a Lightning Spear.
Enchantment Effect
Absorbing Crackling Energy has a 10% chance to conjure a Lightning Spear.
Lightning Damage


Enhanced Lightning Spear
After Critically Striking, Lightning Spear gains a +5% increased stacking Critical Strike Chance for its duration.
Enchantment Effect
Absorbing Crackling Energy has a 10% chance to conjure a Lightning Spear.
Enchantment Effect
Absorbing Crackling Energy has a 10% chance to conjure a Lightning Spear.


Invoked Lightning Spear
Lightning Spear Stuns enemies for 2 seconds when Critically Striking.
Enchantment Effect
Absorbing Crackling Energy has a 10% chance to conjure a Lightning Spear.
Enchantment Effect
Absorbing Crackling Energy has a 10% chance to conjure a Lightning Spear.


Summoned Lightning Spear
Collecting Crackling Energy increases the damage of your next Lightning Strike cast by x20% up to x100%.
Enchantment Effect
Absorbing Crackling ENergy has a 10% chance to conjure a Lightning Spear.
Enchantment Effect
Absorbing Crackling ENergy has a 10% chance to conjure a Lightning Spear.


Conjuration Mastery
You deal x1% increased damage for each active Conjuration.


Align the Elements
You gain 1% Damage Recution against Elites for each second you haven’t taken damage form one, up to 40%.


Protection
Using a Cooldown grants 10% of your Maximum Life 10 as a Barrier for 2 seconds.


Mana Shield
Every time you spend 100 Mana, you gain 5% Damage Reduction for 5 seconds.
MASTERY ABILITIES


Icy Veil
Your Barriers have a +5% increased duration.


Cold Front
While you have a Barrier active, you apply x8% more Chill.


Snap Freeze
Lucky Hit: Frost Skills have up to a 3% chance to instantly Freeze.


Blizzard
MasteryFrost
Mana Cost: 40
Lucky Hit Chance: 33%
Lucky Hit Chance: 33%
Summon a frigid blizzard that deals 120% damage and continually Chills enemies for 18% over 8 seconds.
Enchantment Effect
Every 15 seconds, a Blizzard forms over you and follows you for 6 seconds.
Enchantment Effect
Every 15 seconds, a Blizzard forms over you and follows you for 6 seconds.
Cold Damage


Enhanced Blizzard
Blizzard deals x25% increased damage to Frozen enemies.
Enchantment Effect
Every 15 seconds, a Blizzard forms over you and follows you for 6 seconds.
Enchantment Effect
Every 15 seconds, a Blizzard forms over you and follows you for 6 seconds.


Mage’s Blizzard
When cast above 50 Mana, Blizzard’s duration is increased by 4 seconds.
Enchantment Effect
Every 15 seconds, a Blizzard forms over you and follows you for 6 seconds.
Enchantment Effect
Every 15 seconds, a Blizzard forms over you and follows you for 6 seconds.


Wizard’s Blizzard
While you have an active Blizzard, your Core Skills cost 10% less Mana.
Enchantment Effect
Every 15 seconds, a Blizzard forms over you and follows you for 6 seconds.
Enchantment Effect
Every 15 seconds, a Blizzard forms over you and follows you for 6 seconds.


Meteor
MasteryPyromancy
Mana Cost: 40
Lucky Hit Chance: 40%
Lucky Hit Chance: 40%
Summon a meteor that strikes the target location, dealing 0.8% damage and Burning the ground for 35% damage over 3 seconds.
Enchantment Effect
Lucky Hit: Up to a 8% chance for a Meteor to fall on enemies.
Enchantment Effect
Lucky Hit: Up to a 8% chance for a Meteor to fall on enemies.
Fire Damage


Enhanced Meteor
If a cast of meteor hits 3 or more enemies, there is a 30% chance an additional Meteor falls on the same location.
Enchantment Effect
Lucky Hit: Up to a 8% chance for a Meteor to fall on enemies.
Enchantment Effect
Lucky Hit: Up to a 8% chance for a Meteor to fall on enemies.


Mage’s Meteor
Meteor falls 30% faster.
Enchantment Effect
Lucky Hit: Up to a 8% chance for a Meteor to fall on enemies.
Enchantment Effect
Lucky Hit: Up to a 8% chance for a Meteor to fall on enemies.


Wizard’s Meteor
Meteor’s impact Immobilizes enemies for 2 seconds.
Enchantment Effect
Lucky Hit: Up to a 8% chance for a Meteor to fall on enemies.
Enchantment Effect
Lucky Hit: Up to a 8% chance for a Meteor to fall on enemies.


Inner Flames
Your Pyromancy Skills deal x3% increased damage while you are Healthy.


Devouring Blaze
You deal x10% increased Critical Strike Damage against Burning enemies. If they are also Immobilized, this bonus is increased to x25%.


Crippling Flames
Lucky Hit: Your Pyromancy Skills have up to a 5% chance to Immobilize enemies for 2 seconds. This chance is doubled while you are Healthy.


Firewall
MasteryPyromancy
Mana Cost: 30
Lucky Hit Chance: 30%
Lucky Hit Chance: 30%
Create a wall of flames that Burns enemies for 160% damage over 8 seconds.
Enchantment Effect
Each time an enemy take Burning damage, there’s a 5% chance to spawn 2 Firewalls underneath them for 3 seconds.
Enchantment Effect
Each time an enemy take Burning damage, there’s a 5% chance to spawn 2 Firewalls underneath them for 3 seconds.
Fire Damage


Enhanced Firewall
Enemies take x25% increased Burning damage from you while standing in Firewall.
Enchantment Effect
Each time an enemy takes Burning damage, there’s a 5% chance to spawn 2 Firewalls underneath them for 3 seconds.
Enchantment Effect
Each time an enemy takes Burning damage, there’s a 5% chance to spawn 2 Firewalls underneath them for 3 seconds.


Mage’s Firewall
Enemies continue Burning for 3 seconds after leaving Firewall.
Enchantment Effect
Each time an enemy takes Burning damage, there’s a 5% chance to spawn 2 Firewalls underneath them for 3 seconds.
Enchantment Effect
Each time an enemy takes Burning damage, there’s a 5% chance to spawn 2 Firewalls underneath them for 3 seconds.


Wizard’s Firewall
You gain x5% increased Mana Regeneration per active Firewall up to x25%.
Enchantment Effect
Each time an enemy takes Burning damage, there’s a 5% chance to spawn 2 Firewalls underneath them for 3 seconds.
Enchantment Effect
Each time an enemy takes Burning damage, there’s a 5% chance to spawn 2 Firewalls underneath them for 3 seconds.


Ball Lightning
MasteryShock
Mana Cost: 50
Lucky Hit Chance: 5%
Lucky Hit Chance: 5%
Discharge a ball of lightning that slowly moves forward, continually zapping enemies for 18% damage.
Enchantment Effect
Lucky Hit: Critical Strikes have up to a 25% chance to spawn a static Ball Lightning.
Enchantment Effect
Lucky Hit: Critical Strikes have up to a 25% chance to spawn a static Ball Lightning.
Lightning Damage


Enhanced Ball Lightning
Ball Lightning’s damage rate is increased by 200% of your Attack Speed Bonus.
Enchantment Effect
Lucky Hit: Critical Strikes have up to s 25% chance to spawn a static Ball Lightning.
Enchantment Effect
Lucky Hit: Critical Strikes have up to s 25% chance to spawn a static Ball Lightning.


Mage’s Ball Lightning
After hitting Close enemies 50 times with Ball Lightning, your next cast of it Stuns enemies hit for 1 second.
Enchantment Effect
Lucky Hit: Critical Strikes have up to a 25% chance to spawn a static Ball Lightning.
Enchantment Effect
Lucky Hit: Critical Strikes have up to a 25% chance to spawn a static Ball Lightning.


Wizard’s Ball Lightning
If an enemy is hit at least 4 times by a cast of Ball Lightning, a Crackling Energy is formed. Can only happen once per cast.
Enchantment Effect
Lucky Hit: Critical Strikes have up to a 25% chance to spawn a static Ball Lightning.
Enchantment Effect
Lucky Hit: Critical Strikes have up to a 25% chance to spawn a static Ball Lightning.


Static Discharge
Lucky Hit: Critical Strikes with Shock Skills have up to a 5% chance to form a Crackling Energy.


Invigorating Conduit
Upon absorbing Crackling Energy, you gain 4 Mana.


Shocking Impact
Every time you Stun an enemy, you deal 15% Lightning damage to them.
ULTIMATE ABILITIES


Permafrost
Frost Skills deal x5% increased damage to Elites.


Icy Touch
You deal x4% increased Cold damage to Vulnerable enemies.


Frigid Breeze
Lucky Hit: Cold damage against Vulnerable enemies has up to a 20% chance to generate 5 Mana.


Hoarfrost
You deal x3% increased damage to Chilled enemies, and x6% increased damage to Frozen enemies.


Deep Freeze
UltimateFrost
Cooldown: 60
Lucky Hit Chance: 2%
Lucky Hit Chance: 2%
Encase yourself in ice, becoming Immune for 4 seconds, continually dealing 25% damage, and Chilling enemies for 14%. When Deep Freeze expires, it deals an additional 100% damage.
Casting Deep Freeze again ends th effect early.
Casting Deep Freeze again ends th effect early.
Cold Damage


Prime Deep Freeze
When Deep Freeze ends, gain 10% of your Base Life 1 as a Barrier for 6 seconds for each enemy you Froze while it was active.


Supreme Deep Freeze
When Deep Freeze ends, your Non-Ultimate Cooldowns are reduced by 50%.


Inferno
UltimatePyromancy
Cooldown: 45
Lucky Hit Chance: 10%
Lucky Hit Chance: 10%
Summon a fiery serpent that continually constricts the target area, Burning enemies for 295% damage over 8 seconds.
Fire Damage


Prime Inferno
Inferno repeatedly Pulls enemies to its center.


Supreme Inferno
While Inferno is active, your Pyromancy Skills cost no Mana.


Fiery Surge
Killing a Burning enemy increases your Mana Regeneration by +10% for 3 seconds.


Soulfire
After standing still for 1.5 seconds, your Pyromancy Skills cost 5% less Mana.


Warmth
Every 1 second, you Heal for 0.3% of your Maximum Life 0.3 for each Nearby Burning enemy. Healing increased to 0.6% from Bosses.


Endless Pyre
You deal increased Burning damage to enemies for each second they remain Burning up to x5% after 5 seconds.


Unstable Currents
UltimateShock
Cooldown: 70
Lightning surges within you for 10 seconds. Whenever you cast a Shock Skill, a random Core, Conjuration, or Mastery Shock Skills is also cast.


Prime Unstable Currents
Unstable Currents increases your Attack Speed by +25% while active.


Prime Unstable Currents
While Unstable Currents is active, Crackling Energy continually pulses and consumes no charges.


Coursing Currents
Hitting enemies with Shock Skills increases your Critical Strike Chance by +1%. Resets upon getting a Critical Strike.


Conduction
Critical Strikes with Shock Skills increase your Movement Speed by +3% for 3 seconds.


Convulsions
Lucky Hit: Shock Skills have up to a 3% chance to Stun enemies for 3 seconds.


Electrocution
Enemies deal 5% less damage for 5 seconds after being Critically Struck by your Shock Skills.
KEY PASSIVES


Avalanche
Lucky Hit: Your Frost Skills have up to a 10% chance to make your next cast of Ice Shards, Frozen Orb, or Blizzard consume no Mana and deal x40% increased damage. Chance is doubled against Vulnerable enemies.


Shatter
After Freeze expires, enemies explode for 25% of the damage you dealt to them while Frozen.


Overflowing Energy
Crackling Energy hits 1 additional enemy. Each time Crackling Energy hits an enemy, your Shock Skill Cooldowns are reduced by 0.1 seconds, increased to 0.25 seconds against Elites.


Vyr’s Mastery
Close enemies take x10% increased damage from your Shock Skills and deals 20% less damage to you. Critical Strikes increases these bonuses by 25% for 3 seconds.


Esu’s Ferocity
Your Fire Critical Strike Damage is increased by x25% against enemies above 50% Life. Your Fire Critical Strike Chance is increased by +5% against enemies below 50% Life.
Killing an enemy with a Critical Strike grants both bonuses against all enemies for 3 seconds.
Killing an enemy with a Critical Strike grants both bonuses against all enemies for 3 seconds.


Combustion
Your Burning effects deal x2% increased damage per unique source of Burning you have applied to the enemy. If the enemy is Burning from 3 or more sources, this bonus is doubled.